Spis treści

Java programming with elements of AI


Object oriented programming

(1) Classes and objects Lecture Lab

(2) Object orientation Lab

(3) Library and documentation Lecture Lecture Lab

(4) Inheritance and polymorphism Lecture Lab

(5) OOP recap Lab


Multithreading, networking and graphics

(6) Case study 1 - internet communicator (streams, sockets and threads) Lecture Lab

(7) Case study 2 - http server (streams, sockets and threads) Lab

(8) Case study 3 - calculator (Swing) Lecture Lab

(9) Case study 4 - rendering graphics (Java2D) Lecture Lab

(10) Case study 5 - arcanoid game (interactive animation) Lecture Lab


AI implementations

(11) Case study 6 - keyword search engine (mini-IR) Lecture Lab

(12) Case study 7 - naive text classification (bag-of-words) Lecture Lab

(13) Case study 8 - K-nearest neighbours (KNN) Lab Lecture

(14) Case study 9 - simple perceptron (binary linear classifier) Lab Lecture

(15) Case study 10 - intelligent state space search (BFS/DFS) Lab Lecture